My work on Critter Café involved:
- Design and implementation of UI layouts, menus and HUD, from Figma into UE5.
- Spearheaded UX/UI related tasks such as research, flows, wireframes and mockups.
- Creating various UI art assets, both placeholder & final for menus and the HUD.
- Working closely with other discipline stakeholders to understand features needs and design requirements.
- Creation of accessibility guidelines to ensure a smooth player experience.
- Setting up basic UMG animations in UE5.
- Liaising marketing for any additional assets required.
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